ET
Posted 4 days ago
GPU Software Architect – Vulkan / DirectX / Graphics APIs (Graphics & GPU Architecture)
European Tech Recruit
📍 Cambridge
Manufacturing and Production
Job description
<p><strong>GPU Software Architect – Vulkan / DirectX / Graphics APIs (Graphics & GPU Architecture)</strong></p><p><br><br>Submit your CV and any additional required information after you have read this description by clicking on the application button.<br></p><p>We are currently partnered with an innovative technology organisation developing next-generation GPU and graphics technologies. They are looking to hire a GPU Software Architect to help define and shape future graphics API features and GPU software architecture for advanced rendering workloads.</p><p><br></p><p><strong>Key responsibilities</strong></p><ul><li>Design and develop new features for modern 3D graphics APIs</li><li>Investigate and evaluate enhancements to graphics APIs and their implications on GPU hardware and software architecture</li><li>Draft API extensions and contribute to technical specifications and interface definitions</li><li>Prototype API and interface changes to validate architectural concepts and workflows</li><li>Collaborate with hardware architects and driver development teams to influence future GPU architecture decisions</li></ul><p><br></p><p><strong>Key requirements</strong></p><ul><li>BSc, MSc, or PhD in Computer Science, Electrical Engineering, Graphics, or related discipline</li><li>4+ years of experience in GPU software architecture, graphics software, or driver development</li><li>Hands-on experience with one or more modern graphics APIs such as Vulkan, OpenGL ES, DirectX 11/12, or Metal</li><li>Strong understanding of graphics rendering pipelines, GPU architectures, and modern rendering workloads</li></ul><p><br></p><p><strong>Keywords:</strong> xwzovoh </p><p>GPU Architecture / Graphics APIs / Vulkan / DirectX / OpenGL ES / Metal / GPU Software / Graphics Rendering / Ray Tracing / Mesh Shading / Neural Rendering / Driver Development / C++ / Real-Time Rendering / Graphics Pipeline / GPU Performance / Graphics Engineering</p><p><br></p><p>If you are interested in this position, please send a CV to </p><p><br></p><p>By applying to this role you understand that we may collect your personal data and store and process it in line with our privacy policy.</p>