UC
Posted 5 days ago
Creative WebGL Developer (Three.js / React Three Fiber / React)
UK CPC
📍 London
Media, Design and CreativeRemoteContract
Job description
<p><strong>Build web experiences people can’t stop sharing.</strong></p><p>We’re partnering with a <strong>well-known, well-trusted</strong> major Media company at the intersection of <strong>technology, storytelling, and global brand campaigns</strong>—and we’re hiring a <strong>Creative WebGL Developer</strong> to turn bold concepts into immersive, real-time work on the modern web.</p><p>This isn’t product maintenance. It’s <strong>high-impact, visually led campaign work</strong>—the kind that gets seen (and felt) by millions.</p><p>If you treat the browser like a canvas (not just a container) and you care about <strong>craft, performance, and wow-factor</strong>, you’ll feel at home here.</p><p><strong>What you’ll be doing</strong></p><ul><li>Build <strong>immersive, real-time WebGL</strong> moments for global campaign launches</li><li>Take ideas from concept to launch: <strong>prototype, iterate, ship</strong>—without losing the magic</li><li>Create <strong>scroll-driven interactive storytelling</strong> that feels smooth, cinematic, and intentional</li><li>Partner day-to-day with <strong>designers, motion artists, and creative technologists</strong></li><li>Make ambitious 3D run beautifully: <strong>optimize scenes, assets, and pipelines</strong> for desktop + mobile</li><li>Experiment with <strong>animation, shaders, lighting, and real-time rendering</strong> to push the work further</li></ul><p><br><br>Find out exactly what skills, experience, and qualifications you will need to succeed in this role before applying below.<br></p><p><strong>Tech you’ll use</strong></p><ul><li><strong>Next.js</strong> (preferred) or <strong>Astro</strong> for performance-first builds</li><li><strong>Three.js</strong> + <strong>React Three Fiber</strong> (+ <strong>@react-three/drei</strong>)</li><li><strong>GSAP</strong> (ScrollTrigger is a strong plus)</li><li><strong>Blender</strong> pipelines (glTF / GLB workflows)</li></ul><p><br></p><p><strong>What we’re looking for</strong></p><ul><li>Strong fundamentals in <strong>JavaScript / TypeScript</strong></li><li>A portfolio showing <strong>WebGL / real-time 3D</strong> work (campaigns, labs, interactive sites—anything goes)</li><li>You know how to keep things fast: <strong>profiling, optimisation, and performance constraints</strong> in the browser</li><li>You can translate a creative idea into a build: <strong>taste + technical execution</strong></li><li>Comfortable in a <strong>fast-paced, idea-led</strong> environment where quality matters</li></ul><p><br></p><p><strong>Nice-to-haves (not deal-breakers)</strong></p><ul><li><strong>GLSL / shader</strong> experience</li><li>Motion / animation background (or strong animation sensibility)</li><li>Experimental interactive work—playgrounds, prototypes, side projects</li><li>Agency / studio experience on <strong>campaign-led</strong> builds</li></ul><p><br></p><p><strong>Why you’ll want this role</strong></p><ul><li>12-month contract extendable, fully remote working as long as UK citizen</li><li>You’ll ship work that’s <strong>public, premium, and global</strong>—not hidden behind a login</li><li>You’ll collaborate with people who care about <strong>craft</strong> as much as delivery</li><li>You’ll have room to <strong>experiment</strong> and help shape what modern web storytelling looks like</li></ul><p><br></p><p>If you’ve ever looked at a campaign site and thought “this could be way cooler”—we should talk. xwzovoh </p><p><br></p><p><strong>Interested?</strong> Apply & send your latest relevant CV + portfolio (or a few links) including your daily rate, availability to interview and start</p><p> </p><p>Marina Economidou, Executive Solutions Consultant</p>